[Tangaria 1.5.0 Character Dump] Name Leene II Age 323 Self RB CB EB Best Sex Female Height 13'7" STR: 17 -10 +1 +0 8 Race Hydra Weight 13st 2lb INT: 10 -10 -2 +0 3 Class Monk Turns used: WIS: 10 -10 +0 +0 3 Title Immaculate Game 6460 DEX: 16 -10 +2 +0 8 HP -1/223 Player 10017 CON: 16 -10 +1 +1 8 SP 0/0 Active 6131 Level 16 Armor [10,+63] Saving Throw 44% Cur Exp 2506 Stealth Bad Max Exp 2506 Melee 3d5,-9 Disarm - phys. 7% Adv Exp 2875 To-hit 42,-14 Disarm - magic 2% Blows 2.6/turn Magic Devices 7 Gold 3235 Searching 35% Burden 52.1 lb Shoot to-dam +0 Infravision 0 ft Overweight -7.8 lb To-hit 27,-14 Speed -4 MaxDepth 600' (L12) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:.............. Fear:..+..........+ Elec:...?.......... Blnd:...?.......... Fire:...?.......... Conf:.............. Cold:...?.........- Stun:.............. Pois:...?.......... HLif:...?.......... Lite:...?.......... Rgn:.............. Dark:...?.......... ESP:.............. Soun:.............. SInv:.............. Shar:...?.......... FAct:.............. Nexu:...?.......... Lev:.............+ Neth:...?.......... SDig:.............. Chao:.............. Trap:...?.......... Dise:...?.......... Blss:.............. Hindrances Modifiers -HP:..........+... Stea:..-..........- -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............+ Tunn:.............+ -Tel:...?.......... Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:...?.......... PLit:.............. DRed:.............. Time:...?.......... Move:.............+ Mana:...?.......... Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a wall blocking your way. > You are confused. > The ogre hits you. > You are confused. > There is a wall blocking your way. > The ogre hits you. > You are confused. (x2) > There is a wall blocking your way. > You are confused. > The baby water dragon misses you. > The baby water dragon claws you. > The baby water dragon misses you. > Fedoborod has left the game. > The baby water dragon claws you. > You die. Killed by a baby water dragon. [Character Equipment] c) a Ring of the Dog <+1, -2> Found lying on the floor at 300 feet (level 6). +1 constitution. -2 stealth. Provides protection from fear. d) a Ring of Resist Fire and Cold Found lying on the floor of a special room at 600 feet (level 12). Provides resistance to Fire, Cold. f) a Wooden Torch (3433 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+5] Dropped by a scout at 200 feet (level 4). h) a Cloak [1,-1] Dropped by a mindbender at 350 feet (level 7). k) a Set of Leather Gloves [1,+2] {cursed} Dropped by a cave orc at 350 feet (level 7). It makes you hallucinate sometimes. It paralyses you every now and then. It makes you slow to recover hitpoints. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Words of Wisdom] b) 4 Rations of Food c) a Pint of Fine Wine {Freesia} d) 9 Potions of Cure Light Wounds e) 3 Potions of Water f) 2 Potions of Slime Mold Juice g) 2 Potions of Slowness It can be thrown at creatures with damaging effect. h) 5 Potions of Confusion It can be thrown at creatures with damaging effect. i) 3 Potions of True Seeing j) 6 Potions of Blindness It can be thrown at creatures with damaging effect. k) a Potion of Heroism l) 7 Scrolls of Phase Door m) a Scroll of Word of Recall n) a Scroll of Deep Descent o) 5 Scrolls of Blessing p) a Scroll of Remove Hunger (tattered) q) a Scroll of Word of Recall (rugged) r) a Wand of Magic Missile (10 charges) s) a Wand of Slow Monster (4 charges) t) a Wooden Torch (2015 turns) An inheritance from your family. Intensity 2 light. u) a Wooden Torch (5000 turns) Found lying on the floor at 600 feet (level 12). Intensity 2 light. v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 250ft 5 Reached level 5 00:00:31 200ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:31 200ft 7 Killed Farmer Maggot 00:00:33 200ft 8 Killed Grip, Farmer Maggot's Dog 00:00:45 300ft 10 Reached level 10 00:01:00 350ft 10 Killed Freesia 00:01:14 350ft 11 Killed Vort the Kobold Queen 00:01:16 350ft 12 Killed Bullroarer the Hobbit 00:01:27 600ft 15 Reached level 15 00:01:47 600ft 16 Was killed by a baby water dragon [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^ ^^..^ :...^ ^...^^^ ^^^ ^.....^ ^... ^...^^^ <...^^ ^ ^ ^^^ ^...^ ^....:# ^. :^. ^.^^^^^^...^ ^^^ ^^....^ ^. ....... ^ ^^^^^^^^^^^^:^.........^^^^^^^..^ ^^^....:^ #^. ^.... ......#...d†+...................^ #:....^^ ^.. ^=... ...........^^++^^^^^............^^^^^^....^^ ^:.. ^. ^^^^^:^^^^: <#..^^^^^^^..^^...^#....^ ^:.. ...<^........^^ .^.. ...^^.....#^^ ^.. ^........^^ ^^^ :........^^# '+^^^......^ #. ^.......^ ^.. ^.......^^:^:^^.. ^........#....... ^+'^^^.......... 600' (L12) LF:4-? Light 2 Moves +10 Confused Heavy Stun Fed 89 % Stony sand